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12.02.2007 20:49
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163 kpl
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The most comprehensively developed mod for BF2 COOP game play. It's been an ongoing project since the launch of Battlefield 2 in June 2005. Important factors and features were perfected to enhance the then non-existent COOP mode to allow players to enjoy it through the modification of the SinglePlayer content. It continues to set the standard for COOP mod development with emphasis on balanced and convincing game play scenarios.
Welcome to "Hard Justice."
Hard Justice V1.2 Custom Mod for Battlefield 2
Mod Description
Authors: Ziggy / Radar O'Reilly / Cambo / Ut-Oh / StrykerJ / CDN-Biggdogg / Toetagger
--------------------------------------
Here's the change list for: 1.21 Incremental
--------------------------------------
A big Thanks to Chullster for the use of his BF2 account to fix weapons kits.
Fixed
-------------
Added 3 fire rates (single shot,3 round burst and full auto) to M203, M16A2, AK47, G36C and G36E machine guns.
Fixed AT mines and claymore when friendly fire is turned off they no longer blow up or your team mates up.
Fixed again the flight controls on helo's because I finale noticed the positions of the tail engine and rudder (doh).
Fixed Assault and Medic kits unlocks.
Fixed AI info for the SA7 hand held stinger launcher.
Added - Grappling hook to all Sniper kits .
Added - hellfire missiles to pilot position of Rah66a.
Added - flares to ground vehicles for defense against air to ground missiles.
Added - new sounds for helo's.
Removed - grenade launcher from medic kits .
Added things from SatNav:
- Grappling hook
- Nuke Bomb (was re coded by Ziggy)
- AA-AG Humvee
- Dirtbike (was recoded by CDN_Biggdogg & Ziggy for lean)
- OerlikonAA and RH202_AA anti air guns
Added things from Radar O'Reilly:
- Bunker_Small
- wpbunker
- wpbunker_door_frame
- wpbunker_door_left
- wpbunker_door_right
- X_Barrier
- US_StreetSine
Added maps:
- Road To Jalalabad
Added maps from Toetagger:
- KandaharPatrol
Added maps from StrykerJ:
- Desert Shield Revisited
Map Fixed and or modded for 1.21:
- Dragon_Valley
- Lost_Island
- Operation_Clean_Sweep
- Wake_Island_2007
- Island_City
- Basrah
--------------------------------------
Here's the change list for: 1.2
--------------------------------------
Fixed loads for new vehicles that were causing lag
Fixed all missiles
Again tweaked flight controls on helo's
Textures redone for some models
New kits:
Now there are 3 kit layouts for each class.
General all purpose kits, land vehicles maps kit 2 no parachutes, land infantry only maps kit 3 no parachutes.
new vehicles:
a10w a10w1 a10w2
f22a
apc_cobra antitank
apc_cobra (replace kobra)
M270
Tos1
bradley (made from US-AAV-M6)
new weapon:
m14lm AP mine
poison gas grenade
---------------------------------------
Here's the change list for: 1.1
---------------------------------------
fixed the 4 air Plaines with the mouse scroll crash
fixed the flight of all helo's
did a woodland texture for the rah66a
---------------------------------------
Here's the change list for: 1.0
---------------------------------------
Handheld Weapons
----------------
- Accuracy and power increased
- Extra zoom added for scopes
- Improved range and explosion effects for C4, grenades, claymore
- Increased damage
Stationary Weapons
------------------
- Increased power & accuracy
- Increased damage
- Increased lock-on range and ammo for Anti Air
- Faster reload and lock time
Land Vehicles
-------------
- Increased armor
- Increased damage
- Increased ammo
- Muzzle flash effects changed
Air Vehicles
------------
_ Fighters
Replaced bombs with AGM65 Maverick / KH29 Kedge Laser Guided Lock-On Missiles
Missiles / Bombs / Rockets
--------------------------
- Increased damage and radius
- Reduced lock-on time
- Increased lock-on range
- TV guided reduced speed, increased range
Soldiers
--------
- Increased run stamina
- Reduced refresh time for stamina
Kits
- Spec Ops: Increased C4
- Sniper: Increased Claymores
Effects
-------
- More flash fire and smoke added to effects
Maps
----
- Added & replaced air and land vehicles
- 9 maps have NavMeshs enlarged by
- NavMeshs by Clivewil
Daqing_oilfields
Dragon_Valley
Zatar_Wetlands
Gulf_of_Oman
- NavMeshs by Kysterama
Dalian_plant
Sharqi_Peninsula
Strike_at_Karkand
Songhua_Stalemate
- NavMeshs by Radar O'Reilly
Mashtuur_City
Wake_Island_2007
Operation_Clean_Sweep
FuShe_Pass
Road_To_Jalalabad
- New Map and NavMeshs by Radar O'Reilly
Basrah
Lost_Island
- New Map and NavMeshs by CDN-Biggdogg
Road_to_Karkand
Island_City
- New Map and NavMeshs by Toetagger
The_Middle_Ground
KandaharPatrol
- New Map and NavMeshs by StrykerJ
Desert_Sheild_Revisited
-------------------------------------
Added to mod by Cambo (lead modeler)
-------------------------------------
- New Vehicles & Weapons modeled and textured by Cambo
- New vehicles added;
- A10w Warthog
- F22a
- ah6c, ah6j (Little birds)
ah6c - No weapons only 5 passengers
ah6j - Hydra rockets, Mini guns
- Sa342a, Sa342f (Gazelle)
Sa342a - Hydra rockets, Mini guns
Sa342f - No weapons 3 passengers
- Rah66a (Comanche)
- Pilot
Hydra rockets, Stingers
- Gunner
Big machine gun, Hell fires
- apc_cobra
Driver & Top gunner
50. cal Browning
- apc_cobraAT (Antitank)
Driver & Top gunner
cannon
- M270 (MLRS)
Driver & Missile pod
- Tos-1 (Kamchatka Buratino)
- Handheld Weapons added;
- SA7 Stinger Launcher
- m14lm (Antipersonnel mine)
-----------------------------------
Added to mod by Radar O'Reilly (lead mapper)
-----------------------------------
- New Stationary Objects model, sound, and textures added;
Health_Box
Repair_Box
Ammo_Box
Health_Cabinet
Bunker_Small
wpbunker
wpbunker_door_frame
wpbunker_door_left
wpbunker_door_right
X_Barrier
US_StreetSine
-----------------------------------
Added to mod by SatNav
-----------------------------------
- New vehicles modell, sound, and textures added;
dirtbike
Humvee_AAAG
- New Weapons model, sound, and textures added;
Grapplinghook
OerlikonAA
RH202_AA
- New Effects model, sound, and textures added;
e_exp_mini_nuke
Kotisivut
Welcome to "Hard Justice."
Hard Justice V1.2 Custom Mod for Battlefield 2
Mod Description
Authors: Ziggy / Radar O'Reilly / Cambo / Ut-Oh / StrykerJ / CDN-Biggdogg / Toetagger
--------------------------------------
Here's the change list for: 1.21 Incremental
--------------------------------------
A big Thanks to Chullster for the use of his BF2 account to fix weapons kits.
Fixed
-------------
Added 3 fire rates (single shot,3 round burst and full auto) to M203, M16A2, AK47, G36C and G36E machine guns.
Fixed AT mines and claymore when friendly fire is turned off they no longer blow up or your team mates up.
Fixed again the flight controls on helo's because I finale noticed the positions of the tail engine and rudder (doh).
Fixed Assault and Medic kits unlocks.
Fixed AI info for the SA7 hand held stinger launcher.
Added - Grappling hook to all Sniper kits .
Added - hellfire missiles to pilot position of Rah66a.
Added - flares to ground vehicles for defense against air to ground missiles.
Added - new sounds for helo's.
Removed - grenade launcher from medic kits .
Added things from SatNav:
- Grappling hook
- Nuke Bomb (was re coded by Ziggy)
- AA-AG Humvee
- Dirtbike (was recoded by CDN_Biggdogg & Ziggy for lean)
- OerlikonAA and RH202_AA anti air guns
Added things from Radar O'Reilly:
- Bunker_Small
- wpbunker
- wpbunker_door_frame
- wpbunker_door_left
- wpbunker_door_right
- X_Barrier
- US_StreetSine
Added maps:
- Road To Jalalabad
Added maps from Toetagger:
- KandaharPatrol
Added maps from StrykerJ:
- Desert Shield Revisited
Map Fixed and or modded for 1.21:
- Dragon_Valley
- Lost_Island
- Operation_Clean_Sweep
- Wake_Island_2007
- Island_City
- Basrah
--------------------------------------
Here's the change list for: 1.2
--------------------------------------
Fixed loads for new vehicles that were causing lag
Fixed all missiles
Again tweaked flight controls on helo's
Textures redone for some models
New kits:
Now there are 3 kit layouts for each class.
General all purpose kits, land vehicles maps kit 2 no parachutes, land infantry only maps kit 3 no parachutes.
new vehicles:
a10w a10w1 a10w2
f22a
apc_cobra antitank
apc_cobra (replace kobra)
M270
Tos1
bradley (made from US-AAV-M6)
new weapon:
m14lm AP mine
poison gas grenade
---------------------------------------
Here's the change list for: 1.1
---------------------------------------
fixed the 4 air Plaines with the mouse scroll crash
fixed the flight of all helo's
did a woodland texture for the rah66a
---------------------------------------
Here's the change list for: 1.0
---------------------------------------
Handheld Weapons
----------------
- Accuracy and power increased
- Extra zoom added for scopes
- Improved range and explosion effects for C4, grenades, claymore
- Increased damage
Stationary Weapons
------------------
- Increased power & accuracy
- Increased damage
- Increased lock-on range and ammo for Anti Air
- Faster reload and lock time
Land Vehicles
-------------
- Increased armor
- Increased damage
- Increased ammo
- Muzzle flash effects changed
Air Vehicles
------------
_ Fighters
Replaced bombs with AGM65 Maverick / KH29 Kedge Laser Guided Lock-On Missiles
Missiles / Bombs / Rockets
--------------------------
- Increased damage and radius
- Reduced lock-on time
- Increased lock-on range
- TV guided reduced speed, increased range
Soldiers
--------
- Increased run stamina
- Reduced refresh time for stamina
Kits
- Spec Ops: Increased C4
- Sniper: Increased Claymores
Effects
-------
- More flash fire and smoke added to effects
Maps
----
- Added & replaced air and land vehicles
- 9 maps have NavMeshs enlarged by
- NavMeshs by Clivewil
Daqing_oilfields
Dragon_Valley
Zatar_Wetlands
Gulf_of_Oman
- NavMeshs by Kysterama
Dalian_plant
Sharqi_Peninsula
Strike_at_Karkand
Songhua_Stalemate
- NavMeshs by Radar O'Reilly
Mashtuur_City
Wake_Island_2007
Operation_Clean_Sweep
FuShe_Pass
Road_To_Jalalabad
- New Map and NavMeshs by Radar O'Reilly
Basrah
Lost_Island
- New Map and NavMeshs by CDN-Biggdogg
Road_to_Karkand
Island_City
- New Map and NavMeshs by Toetagger
The_Middle_Ground
KandaharPatrol
- New Map and NavMeshs by StrykerJ
Desert_Sheild_Revisited
-------------------------------------
Added to mod by Cambo (lead modeler)
-------------------------------------
- New Vehicles & Weapons modeled and textured by Cambo
- New vehicles added;
- A10w Warthog
- F22a
- ah6c, ah6j (Little birds)
ah6c - No weapons only 5 passengers
ah6j - Hydra rockets, Mini guns
- Sa342a, Sa342f (Gazelle)
Sa342a - Hydra rockets, Mini guns
Sa342f - No weapons 3 passengers
- Rah66a (Comanche)
- Pilot
Hydra rockets, Stingers
- Gunner
Big machine gun, Hell fires
- apc_cobra
Driver & Top gunner
50. cal Browning
- apc_cobraAT (Antitank)
Driver & Top gunner
cannon
- M270 (MLRS)
Driver & Missile pod
- Tos-1 (Kamchatka Buratino)
- Handheld Weapons added;
- SA7 Stinger Launcher
- m14lm (Antipersonnel mine)
-----------------------------------
Added to mod by Radar O'Reilly (lead mapper)
-----------------------------------
- New Stationary Objects model, sound, and textures added;
Health_Box
Repair_Box
Ammo_Box
Health_Cabinet
Bunker_Small
wpbunker
wpbunker_door_frame
wpbunker_door_left
wpbunker_door_right
X_Barrier
US_StreetSine
-----------------------------------
Added to mod by SatNav
-----------------------------------
- New vehicles modell, sound, and textures added;
dirtbike
Humvee_AAAG
- New Weapons model, sound, and textures added;
Grapplinghook
OerlikonAA
RH202_AA
- New Effects model, sound, and textures added;
e_exp_mini_nuke
Kotisivut
Latausajat:
ADSL 1M 30 min.
ADSL 2M 15 min.
ADSL 8M 3 min.
ADSL 24M 1 min.
* Huom. nopeudet ovat suuntaa-antavia, et välttämättä saa täydellä kaistanleveydellä.
MAINOS
MAINOS
1
Team: WS 2142
13.02.2007 14:25
#1
Team: [PSF]
13.02.2007 16:07
#2
13.02.2007 16:13
#3
aika pitkä lista. Pakko olla hyvä
Jos sie määrittelet hyvän jonkun pituuden perusteella, niin mielestäsi jonkun Paavo Lipposen puheet on hyviä Todellisuudessa ne on tosi huonoja ja hyvin unettavia.
Ehkä tämä modi on hyvä, se selviää kokeilemalla.
Team: [PSF]
13.02.2007 18:21
#4
aika pitkä lista. Pakko olla hyvä
Jos sie määrittelet hyvän jonkun pituuden perusteella, niin mielestäsi jonkun Paavo Lipposen puheet on hyviä Todellisuudessa ne on tosi huonoja ja hyvin unettavia.
Ehkä tämä modi on hyvä, se selviää kokeilemalla.
15.02.2007 19:59
#5
1